
#ifndef wu_BUTTON_H
#define wu_BUTTON_H

#pragma once
#include "wuSkin.h"
#include "wuBaseControl.h"

class wuButton : public wuBaseControl 
{
    public:
        wuButton();
        ~wuButton();

		void setRect(ofRectangle rect);
		void draw(bool bCambiazo);
		void touch(vector <ofPoint> * _fingerList);

};
#endif

